Game Review by Kenneth Andrews
Game Rating = 4/5 Balls
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System Requirements
Operating System:Windows 98/XP/Vista
Download Size: 96 MB
RAM: 256 MB
A kidnapped relative, murdered parents, an elderly mentor who turns out not to be a relative at all, strange masked figures killing villagers in the middle of the night, a quest for revenge…it’s another RPG, isn’t it?

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Harvey is desperate to avenge the murder of his parents, and the kidnapping of his brother, seven years ago. With a pocketful of healing potions and teleportation crystals, he must do battle against all manner of strange creatures until he can track down the evil wizard Mordecai.
Game play
Dawn’s Light offers a control system of cursor keys plus the spacebar (or Enter key). It’s a combination I’ve used many times before, most recently on the similar but inferior Dark Souls II, so I was confident with the game more or less immediately. Which is just as well, as the tutorial is perfunctory to say the least.
The game plays in a small window, and there’s a top-down view while you’re exploring, a side-on view for combat, and a cute world map when you’re sailing between islands. Characters frequently go into auto-pilot for cut-scenes, but these are always clearly signposted and they’re often very entertaining. My only gripe is the menu system where you need to press escape to come out of each menu, and there seem to be a ridiculous number of sub-menus, and it’s all terribly confusing. I’ve come across this system before, so it didn’t confuse me for long, but it’s a clumsy system. Other than that, though, the game plays like a dream.

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Graphics and Sound
Graphically, Dawn’s Light is totally adequate. The sprites are small but clear, and though there’s not a great deal of animation, especially in combat, the cut-scenes are cute and it’s all handled with confidence. The audio is where the game really shone for me though, with great music playing throughout and realistic spot-effects.
Creativity and Innovation
Almost every aspect of Dawn’s Light is identical to an RPG I played just yesterday, Dark Souls II, and the story, as far as I played, seemed very reminiscent of Baldur’s Gate. In spite of that, there’s a bit of freshness about the game, whether it’s the colorful graphics or the odd bit of quirky humor (a talking bush sequence made me chuckle). There isn’t much here that is new, but familiar elements have been handled well.

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$19.95 is a lot to pay for a game that is so similar to so many others, but I did find myself wanting to continue on Harvey’s quest to avenge his family. It has the feel of a large game, which will offer great value. I think I probably will be buying the full version of this one.
Buy Dawn’s Light if you:
* Like a bit of humor in your RPG
* Want remarkably groovy music and sound effects
* Enjoy RPGs in general
Don’t buy it if you:
* Prefer more animation in your games
* Want more sophisticated combat systems
* Like everything to be very serious
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John Wizard Games created Dawn’s Light.