Wildhollow Game Review by Josh Komon
Game Rating = 3/5 Balls
WildHollow, by Karjasoft is a new take on empire building. The story is a mix of bizarre and contrived, but the dialogue indicates that the game’s creators are fully aware of this. The game is littered with tongue in cheek humor. The idea is that the hero returns to his or her home town to find that the family farm has been destroyed, and that mom and dad are no where to be found. This hero needs to simultaneously rebuild the farm to its former glory, and find and possibly rescue the parents.
For the most part, Wild Hollow is a point and click game. There is a world map, with plenty of locations, and plenty more which can be unlocked. Within each of these locations, there is a still frame of the town, farm, orchard, or whatever the location is. At these locations, there are people and buildings to click on, each of which starts up a conversation. The player is given plenty of options for what to say or ask the people of the towns. Through these conversations, the hero is given quests to undertake, each of which is rewarded with money or items. There are a few other things that can be done at each of these locations. Items are sometimes hidden in the scenery. Some of these are quest items. Others are statues which the hero keeps as part of the collection. Lastly, there are a few mini-games which can be played at some of these locations. These are incredibly simple, and a bit stupid, but at least they are a change of pace from the monotony of point and click.
All of these actions ultimately lead to the acquisition of money. This money can be used to buy things, but most importantly, to help rebuild the family farm. Once the first repairs have been made, the hero can start to keep animals, feed them, raise them, and sell them.
While most graphics in Wild Hollow are still images, they do have a polished look. The design for the characters are very creative, albeit a tad on the intentionally cheesy side.
The music changes by location, and while the sound designers tried to put a bit of a modern twist on it, the game still sounds like every other medieval game.
CREATIVITY AND INNOVATION
Wild Hollow tried a few new things, and to some degree they worked. But all in all, this was a pretty unoriginal game.
THREE REASONS TO BUY
-The game is loaded with humor.
-The character designs are quite colorful.
-There are plenty of things to do.
THREE REASONS NOT TO BUY
-$19.99 is a bit much for a point and click game.
-The game is mostly devoid of action.
-The game play can be monotonous.
Wild Hollow is an average gaming experience, but just is not worth the time and money. It receives a 3/5.