There should be more video games based on books, really. It would help combat all the daft accusations of games damaging child literacy, and the stories would be better. Nowhere is this clearer than in this new adapatation of The Three Musketeers.
Item-based adventure games are the oldest genre of computer games around, dating back to the 1970s, and have developed from text-only affairs to full-motion video extravaganzas.
Avenue Flo is a quirky adventure that takes in the hidden object genre as well as traditional object-based puzzles and character interaction. A wedding is occupying everyone’s mind in Flordia Street, Dinertown, but on the big day the dress, rings, butterflies, cake, flowers and poodle have all gone missing. Flo wanders off to find or replace all of these items in time-honored fashion, and probably to uncover the mystery of who has gone to such lengths to disrupt the wedding.
What do you get when you mix Japanese school girls, plant-like aliens and RPG elements? Well, you get most of the anime that exists today, really. But you also get Science Girls, a game that roughly resembles said anime in most respects.
It’s only fitting that Namco Games should offer a legendary arcade game a facelift. BurgerTime Deluxe attempts to update the venerable BurgerTime, but falls short. It tries to shoehorn this fast-paced arcade game into a lifeless casual gaming presentation, and much like an aging pop star on a glitzy comeback tour, the magic is gone.
Ever wondered what it would be like to be Indiana Jones? With the new game, Crystal Cave Classic by Rake In Grass, you’ll get your chance. This is a game that will not only provide hours of classic adventure play but also train your brain to solve logic puzzles. With over 170 levels that are appropriate for all ages, Crystal Cave Classic is destined to become a blockbuster!
Popnus Puzzle is a match three game that has something for everybody. Unlike standard match three games, the object you select switches places with any other object it touches. This sets it apart from other match three games where you only switch two objects side by side.
Crayon Ball, by Howling Moon Software, is a simple idea, well presented. I’m sure most people are familiar with the ‘balloon burster’ style of game, where the player must clicks on balloons in order to burst them, to try and match as many balloons of the same colour as possible. Crayon Ball introduces a Tetris element, in that you have to match four or more coloured balls while more are raining down from the top of the screen. If the screen fills up, you lose (broadly speaking, there a few modes of play).
Eschalon: Book 1 is a single-player, role-playing adventure game reminiscent of those from years ago. Character creation is similar to the old D&D way you roll for your base attributes and then you have additional points to allocate. Picking from a list of skills, you are able to customize your character further in terms of what weapon, armor, and skills he will specialize in. Additionally, you also make the choices of origin, axiom and class for your character. These choices have bonuses and negative effects so that no single one is necessarily more powerful than another. This is a huge positive in my book since in this game, character development actually means something again, and you have to put some thought into what you want to be able to do before you even begin to play.